This title from Omnigames has players using their controllers (and entire body) to fight monsters through a wave-based system. The game promises players fours classes (Warlock, Wizard, Priest, and Ranger) and three different levels. It will also include features such as:
Multiple character classes Character loot and progression Raids with multiple boss fights, with each boss fight having different stages and mechanics to overcome All heroes have full body avatars. Avatars will even respond when other players interact with you. Single player and multiplayer modes with multiplayer allowing up to five players Built-in voice chat
Body movement plays a heavy part in the game, letting you cast spells and dodge enemy attacks. According to Omnigames:
Cooperative gameplay is stressed as well, thanks to its MMO-esque style. Players are encouraged to play the game in multiplayer, working together to fight monsters in locations such as the Hall of Death, Freezing Stronghold, and Fort of Horror. Players will also receive loot on successful raids, letting their avatars get stronger.
Omnigames promises more updates in the future after release, including new classes. The next class after launch will be the Warrior, which will give players strong defenses.
Age of Heroes was inspired by the raid mechanics of MMORPGs. So the team wanted to create a similar experience in VR. According to Omnigames:
The title had a Kickstarter campaign to improve the game, but it only received $492 of its $10,000 goal and was promptly cancelled.
Age of Heroes VR will cost $29.99 when it releases on Steam, and will only be playable with VR equipment such as the Oculus Rift and HTC Vive.
Will you be getting Age of Heroes VR? Let us know in the comments!